Tuesday, June 29, 2004

From NC: Just released to the US Test Server

Yo dudes - Kyzah just posted this:

Currently In Testing 6/29: Episode 2

NOTE: This is a list of potential changes for Lineage I. There is the possibility that these items will not be published to the US servers as they are listed here, or that they might not be published at all. The changes listed here are still in testing, and are subject to change or removal from the list.

Test Server can be taken offline at any time unannounced, during the testing process. Frequent resets and offline maintenance occurrences are a necessary part of our testing. Please do not contact Support regarding the Test Server becoming unavailable.

Currently in Testing

The following has been published to the US Test Server on June 29th; these updates include all Episode 2 content:

?Added new user interfaces.
?Added on/off toggle ability for scrolling through hotkeys with a mouse wheel button.
?Added Lastabad dungeon area; entrance is located outside of Windawood Castle.
?The Oasis, Desert, Wasteland and Gludio areas are under attack by Lastabad forces. These areas have changed in the types, frequency, and difficulty of monster spawn, so please exercise caution when exploring these familiar hunting areas.
?The town of Gludio will now be in ruins, destroyed by the Lastabad army; the adjacent Slime Race is destroyed as well.
?Relocated and removed various NPCs to reflect episode-related changes.
?Updated various NPC texts to reflect episode-related content.
?Added several new Lastabad Army NPCs, who will now participate in player castle sieges. The entire Lastabad Army must be killed in order to retain or gain control of the castle, else the castle ownership will be granted to the Lastabad Army NPCs.
?Increased castle income rates to balance out increased sieging difficulty due to Lastabad influence.
?Added 30% default castle tax rate to cities under Lastabad Army NPC control; mayoral tax rates will be added separately.
?Added several new 밚astabad?items.
?Addition of several new NPC mercenaries to various towns throughout Aden to protect against the Lastabad forces.
?Added the Level 50 Dark Elf Quests.
?Added several 밨are Item/Sub?Quests.
?Addition of quest-related NPCs to the sixth floor of the Mainland Dungeon.
?Addition of quest-related NPCs to Silver Knight Town Caves.
?Added the ability to 밻volve?pets and the associated NPC merchants.
?Added several new pet-related items and the associated NPC merchant.
?Added fixed price for Kennel Master NPCs.
?Added several new 뱑elic?items and the associated NPC merchants.
?Addition of the 100th floor to the Tower of Insolence, corresponding teleport scroll, and Grim Reaper 밷oss?
?Addition of a 밨eaper?to the Tower of Insolence 뱑est?floors.
?Added several new items as possible drops from the 밷oss?monsters in the Tower of Insolence hunting area.
?The Tower of Insolence has been rebalanced. This area has changed in the types of monster spawn, monster behavior, and possible drops, so please exercise caution when exploring familiar Tower of Insolence areas.
?The first floor of the Talking Island Dungeon has been rebalanced. This area has changed in the amount of experience gained from monsters and possible drops, so please exercise caution when exploring familiar Talking Island Dungeon areas.
?Added Arena Deathmatches for Silver Knight Town, Heine, and Windawood.
?Replaced Giran Dog Race with 밄aby Bugbear?Race.
?Added several new high-level morph options.
?Addition of AC and an item bonus to Snow Gloves.
?Addition of new background music for the Dream Island area.
?Increased player maximum weight capacity.
?Added confirmation prompt when adding a bonus stat.
?Added confirmation prompt when deleting bookmarks.
?Corrected an issue with the bookmark window.
?Corrected an issue with the poisoning attack of the Zenith Queen.
?Corrected an issue with the poisoning attack of the Zombie Lord and Zombie Lord of Fear.
?Updated animations for poisoned effects.
?The Merchant NPC Pagoru will now sell an additional type of Magic Dice.
?Global Chat siege announcements will now specify which castle is currently under siege.
?Screenshots on the PC client will now be saved by default to a folder named 밅apture?in your main Lineage folder.
?Moved 뱓eleport home?location for Silver Knight Town.
?Moved restart locations for Mainland Dungeon floors 4, 5, 6 and 7.
?Corrected various map-related issues in Gludio and the Tower of Insolence.
?Corrected a text error with race tickets.
?Corrected a display error when participating in housing auctions.
?Unread housing auction notifications will now open automatically upon restart.
?Corrected an issue with the attack behavior of tamed Wolves.
?Rebalanced attack bonuses for several Dark Elf weapons.
?Rebalanced various attributes for several mid-level and 밷oss?monsters.

KNOWN ISSUES:

?The password option on storage should not be active, and we'll be removing the option shortly; we have no plans to implement storage passwords at this time


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