Thursday, February 10, 2005

Oh my oh my oh my.......thanks Antha0rz for the heads up....

Yowza - NC is on fire.....I was politely informed that Episode 3 is now on test server. It looks as if it will most likely be out in March after all. Here's what Episode 3 brings, straight from NC's website:


Currently In Testing 2/10: Episode 3
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NOTE: This is a list of potential changes for Lineage I. There is the possibility that these items will not be published to the US servers as they are listed here, or that they might not be published at all. The changes listed here are still in testing, and are subject to change or removal from the list. Test Server can be taken offline at any time unannounced, during the testing process. Frequent resets and offline maintenance occurrences are a necessary part of our testing. Please do not contact Support regarding the Test Server becoming unavailable.

Currently in Testing The following has been published to the US Test Server on February 10th; these updates include all Episode 3 content:
• Added Diad Fortress and Siege and related NPCs and creatures; entrance is located on the third floor of the Lastabad Dungeon.
• Added Oum Dungeon and related NPCs and creatures; entrance is located outside of the Diad Fortress gates.
• Added Mineral Dungeon and related NPCs and creatures; entrance is located inside of the Diad Fortress.
• The Lastabad Dungeon has been rebalanced. This area has changed in the frequency and difficulty of monster spawn, so please exercise caution when exploring this familiar hunting area.
• Added "Dual Pink" PvP system.
• Guard NPCs will no longer attack players when witnessing PvP attacks.
• Reduced the number of Werldern Mercenary Squad NPCs inside of the Iron Gate Guild.
• Strengthened Elven Forest Guardian NPCs.
•Added Storage Dwarves to Giran and Gludin Traders Villages.
• Added multiple Haste Master NPCs to Hidden Valley and Singing Island.
• Updated player character appearances for Elf, Knight, Royal, and Wizard classes.• Added new attack animations for Knight, Royal, and Wizard classes.
• Added "social actions" for Elf, Knight, Royal, and Wizard classes; toggled with Alt-1, Alt-2, Alt-3, and Alt-4. Please Note! PC-only at this time.
•Added Class Damage Bonus for Dark Elves.
• Updated object appearances for several existing items.
• Rebalanced various polymorph options.
• Added several new magic spells.
• Updated summoned creature lists for Summon Monster spell.
•Updated various Magic Window spell icons.
• Updated various spell-effect icon attributes.
• Rebalanced various attributes for several magic ingredients.
• Increased drop probabilities for several magic ingredients; Magic Gems will no longer be sold in stores.
• Added several new items and craftables.
• Decreased arrow weight.
• Updated various texts to reflect episode-related content.
• Added Dark Elf Carrier polymorph option.
• Added several new quests and related NPCs.
• Increased spawn frequency for the Level 45 Royal Quest NPC Maid of the Ice Queen.
• Increased spawn frequency for the Singing Island Amulet/Black Key Quest NPC Lesser Succubus Queen.
• Corrected an issue with certain spell effects being removed when teleporting.
• Corrected an issue with player character shadows.
• Corrected an issue with sound effects played in the vicinity of the Lair of Valakas.
• Corrected various map-related issues on the third floor of the Lastabad Dungeon and in the Tower of Insolence.
• Corrected various text errors.

Known Issues:
• Players will be unable to create hunting parties.

Please Note! All Episode 3-related nomenclature is tentative at this time and subject to change prior to live publish.

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